#1 · alain
20 Mar 2006
I've watched several games of the players who do (as) well (as can be expected) and have struck on this stragety myself in Einstein.
\* Capture as many of your own stones as possible, with a preference of leaving yourself with 1 or 6 (making large gaps between your numbers). This gives you more choice when moving;
\* When offered the choice of capturing an opponents' stone do not capture unless the stone is near the goal or you already have many less stones and its your shortest route to victory;
\* When deciding where to place a stone going for the goal, choose to put it next to an enemy stone that has the smallest chance of being thrown.
I *think* that strategy is pretty much optimal. Worse, its easy to understand and essentially a no-brainer.
This game should be played over much longer matches (probably 9 or even 13 or more) or extended to 10-stones on a 7x7 (or would 6x6 be adequate?) board.
Anybody got any comments? In my humble opinion, Einstein is not the sort of quality game that enhances LG like chess, Hex and Go.