I posted a brief article on BoardGameGeek about an interesting corner battle I encountered in a real time game on Game Center. Please shoot holes in my analysis. This is the sort of position I believe Maciej knows instantly, but it was new to me.
Thanks for pointing that out! 1.S22 2.S16 looks good, or 1.Q18 2.Q21 and I would be amazed if that actually works. I posted more images in the same thread.
This was a very instructive (and entertaining) game analysis, David, and I read through every panel! That you calculate these lines in a LIVE game astounds, in that I can spend DAYS analyzing a Twixt position and OCCASIONALLY come up with a line similar to those shown. However, now that I'm privy to EXACTLY HOW YOU THINK, I'm certain to smear you next time we play! (roar)