Just to read it more easily, thx Trincot:
wccanard,
You already reached the most important conclusions. The only thing you need now is to learn some openings, because when there are only a few moves played, there are no threats yet, but both players must work towards them while preventing the other to reach their goal first.
Some examples of what are things to whatch out for during the early stages of the game:
1. The following pattern is in fact a garanteed threat:
<br/>X X
<br/>. X
<br/>X .
<br/>
Look at an examples. P1 wins when he can reach this situation:
. . . . . . . .
. . . . . . . .
. . . . . . . .
. . . . . . . .
. . . . . . . .
. . . . X X . .
. . . . O X . .
. . . O X O . .
a b c d e f g h
(P2 to move)
.. because P2 can not allow P1 to get g3, which would give P1 a forced win in h. Given this fact, g2 will remain empty, and P1 will either get h3 or h4, and gets a normal threat on g3.
There are however some "exceptions" to this pattern. If P2 can make a threat on g4 and there are more stones in g than in h, then the pattern doesn't function anymore, since P2 can then safely play g2 and one move later g3, giving up his own g4-threat as well, but at least breaking the pattern:
<br/>. . . . . . . .
<br/>. . . . . . . .
<br/>. . . . . . . .
<br/>. . . . X . . .
<br/>. . . O O O . .
<br/>. . . O X X . .
<br/>. X . X O X . .
<br/>. O . O X X . .
<br/><br/>a b c d e f g h
<br/>
(P1 to move)
P1 plays g1 and wins.
The pattern can be use at differnt hights in the game (odd for P1, even for P2).
But at higher positions other "exceptions" can occur: P2 can "undercut" it. for instance:
<br/>. . . . . . . .
<br/>. . . . . . . .
<br/>. . . . . . . .
<br/>. . . . X X . .
<br/>. . . . O X . .
<br/>. . . O X O . .
<br/>. . . O O X . .
<br/>. O . X O X . .
<br/><br/>a b c d e f g h
<br/>
Here P1 has a threat on g5, but... P2 has a counter to this. g1, g2, g3 will at a certain point be played. Now P1 will not want to give h5 to P2, since that would "undercut" his own threat. So in a sense h5 is a kind of odd threat to him. According to the general principle of the number of odd threats, this means P1 cannot maintain his own odd threat at g5, since he will be forced to play h4 in the end-game (assuming no other odd threats exist) and so the pattern is neutralized.
Another pattern is:
<br/>. . . . . . . .
<br/>. . . . . . . .
<br/>. . . . . . . .
<br/>. . . . . . . .
<br/>. . . . . . . .
<br/>. . . X . X . .
<br/>. . . O . X . .
<br/>. . . X . O . .
<br/><br/>a b c d e f g h
<br/>
where c2, e2 and g3 must be empty if P2 is to move. I leave it to the reader to further analyse this with examples and exceptions.
Enjoy!